int x,y;float t;
void setup(){size(720,720);}
void draw(){
t+=.005;
loadPixels();
for(y=0;y720;y++)
for(x=0;x720;x++)
pixels[y*720+x]=color(log(dist(120,120,x%240,y%240))%(x/180+y/180)*(noise(abs(x%240-120)*.1,abs(y%240-120)*.1,t)%.4)*200);
updatePixels();}
#つぶやきProcessing pic.twitter.com/3SALQdGZh4